//
//  LayerEnd.h
//  lhq
//
//  Created by codin on 14-7-24.
//
//

#ifndef __lhq__LayerEnd__
#define __lhq__LayerEnd__

#include "cocos2d.h"
#include "pomelo.h"

class LayerEnd : public cocos2d::Layer {
public:
    static cocos2d::Scene* createScene();
    
    virtual bool init();
    
    void continueGame(Ref* sender);
    
    CREATE_FUNC(LayerEnd);
};

#endif /* defined(__lhq__LayerEnd__) */
